PENDIDIKAN DAN TEKNOLOGI
PENDIDIKAN DAN TEKNOLOGI
Keywords:
Education;, Technology;Abstract
The progress of education is influenced by the development and progress of the times, as well as the rapid advancement of technology today The rapid advancement of technology has brought great changes in the world of education. Technology plays a role as a means and medium in education. Technology has helped educators in designing, implementing and evaluating learning easily and quickly. Students are also facilitated to find and explore information related to learning materials, so that various learning tasks and obligations can be completed. Likewise for education staff, it has made it easier for them to manage various education-related data. However, the presence of this technology does not always have a positive impact on its users. Technology also has a negative impact on its use, such as misusing technology in a negative direction, playing games, online gambling, accessing other bad sites. Technology can also reduce relationships and social activities, affecting the physical and mental health of its users. To maximize the use of technology in a positive direction and achieve the desired educational goals, there needs to be attention from educators and parents to supervise students in the continuous use of technology.
Kata Kunci: Pendidikan & teknologi
References
Ab Marisyah, Firman, R. (2019). Pemikiran Ki Hadjar Dewantara tentang Pendidikan. 3, 2–3.
Agustina, Menik Tetha, and Danang Afi Kurniawan. 2020. “Motivasi Belajar Mahasiswa Di Masa Pandemi Covid-19.” Jurnal Psikologi Perseptual 5(2): 120.
Chontina Siahaan, Abdiel Putra Laia, D. A. (2022). Studi literatur: media sosial “tiktok” dan pembentukan karakter remaja. Universitas Kristen Indonesia Institutional Repository, 7(8.5.2017), 2003–2005.
Damanik, Bahrudi Efendi. 2019. “Pengaruh Fasilitas Dan Lingkungan Belajar Terhadap Motivasi Belajar.” Publikasi Pendidikan 9(1): 46.
Destiana (2019), “Pengaruh Teknologi Informasi Berbasis Android (SMARTPHONE) Dalam Pendidikan Industri,” Prosiding Seminar Nasional Pendidikan Program PAasca Sarjana Universitas PGRI Palembang.
Elvira, Elvira. 2021. “Faktor Penyebab Rendahnya Kualitas Pendidikan Dan Cara Mengatasinya
Hair, A. 2022. “Hubungan Penggunaan Gadget Dengan Motivasi Belajar Anak Usia SekolahDasar Di SD Muhammadiyah 5 Samarinda.” Borneo Student Research (BSR) 3(2):1607–14.https://journals.umkt.ac.id/index.php/bsr/article/download/2698
/1206.
Marinda, Darmansyah, Desyandri. (2022). Perkembangan Teknologi Informasi Dan Komunikasi Dalam Mendukung Penggunaan Media Pembelajaran, Didaktik : Jurnal Ilmiah PGSD FKIP Universitas Mandiri, 08 (02), 2022, 1574-1591.
Putra, C. A. (2017). Pemanfaatan Teknologi Gadget Sebagai Media Pembelajaran. Jurnal
Penelitian Teknologi Informasi, 2(2).
Riska Mayeni, Okviani Syafti, S. S. (2019). Dampak Perkembangan Teknologi Dikalangan Remaja Karakter, Dilihat Nilai-nilai. Jurnal Penelitian Dan Pengabdian, 7(2), 240–246.
Sudarsri Lestari, “Peran Teknologi Dalam Pendidikan Di Era Globalisasi,” Edureligia; Jurnal Pendidikan Agama Islam 2, no. 2 (2018): 94–100, https://doi.org/
10.33650/edureligia.v2i2.459.
V. Anissa. 2022. “Pemanfaatan Teknologi Dalam Pembelajaran Daring Bahasa Jepang Bagi Siswa Kelas Xii Smkn 7 Pekanbaru.” Jurnal Pendidikan Bahasa Jepang Undiksha 8(2): 192–200.
Widianto, Edi. 2021. “Pemanfaatan Media Pembelajaran Berbasis Teknologi Informasi.” Journal of Education and Teaching 2(2): 213.
Yayan Alpian. (2019). PENTINGNYA PENDIDIKAN BAGI MANUSIA. Society, 2(1), 1–19.
http://www.scopus.com/inward/record.url?eid=2-s2.0-84865607390&partnerID =tZOtx3y1%0Ahttp:// books.google.com/books?hl=en&lr=&id=2LIMMD9
FVXkC&oi=fnd&pg=PR5&dq=Principles+of+Digital+Image+Processing+fundamental+techniques&ots=HjrHeuS_
Yuberti, “Peran Teknologi Pendidikan Dalam Perspektif Islam,” Jurnal Pemikiran Islam
STAIN Jurai Siwo Metro Lampung ISSN 3, no. 7 (2015): 59–78.
Downloads
Published
Issue
Section
License
Copyright (c) 2025 RESHUM: Jurnal Sosial Humaniora

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.




